Augmented Reality Drumkit by Squidder
Posted on March 20, 2009
Filed Under Actionscript 3.0, experiments, Interaction, Opensource | 4 Comments
Augmented Reality Drum Kit (demo #1) from squidder on Vimeo. source: squidder
Comments
4 Responses to “Augmented Reality Drumkit by Squidder”
man it doesnt start.
Hi,
nice done…
did you use
if(_detector.detectMarkerLite(_raster,64)&&_detector.getConfidence()>0.3)
to detect when the marker it’s not detected?
check it out my business card in Augmented Reality:
http://giuliograsso.biz/
I was investigating how to:
1. Make interaction with the user without interrupting the detection. This should happen withoit hardware interaction (mic, keyboard, mouse), but simply with fingers detection)
2. Most important: how to make Augmented reality markless…I know it’s possible but i don’t know how…
Hope you are interested in those topics…if so, mail me ;)
dooooei,
Giulio
[...] AR DrumKit http://blog.jwwisman.nl/2009/03/20/augmented-reality-drumkit-by-squidder/ [...]
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